Our team consists of passionate designers, programmers and artists who have together shaped Thornbound. With diverse skills and international talent, we created this experience through months of creativity, iteration and dedication.

Leon Cederberg (Product Owner and Designer)
Alejandro Hernandez Cortina (Narrative and Level Designer)
Simon Finér (Designer)
Ghazaleh Shahabirad (Designer)
Ilya Antoshkin (Environment Artist / Technical Artist)
Evangelia Bakasi (Artist)
Barry Chen (Art Director and Animator)
Shengan Peng (Animation and Visual Effects)
Eric Ivar Persson (VFX Artist)
Brian-Lucas Morar (Programmer)
Doruk Şaşmaz (Game Programmer, Sound Programmer)
Galina Syrodoeva (Programmer)
Jamie Kofler (Programmer)
Aida Ghorban Ebrahimi (Game Producer and Release Manager)
Ola Gerdin (Release Manager)
Lotten Attlin (Project Manager and Scrum Master)















